The deadly Sentinels arrive in Marvel: Crisis Protocol to hunt mutants! A new breed of powerful war machines, Mark IV Sentinels are designed to eradicate mutants with their electric and plasma blas...
The mystical sanctuary of Doctor Strange becomes the centerpiece of Marvel: Crisis Protocol battles with this Terrain Pack!
Contained within the walls of the Sanctum Sanctorum are the most extraord...
The Red Skull leads HYDRA in its quest for world domination in this new pack for Marvel: Crisis Protocol! Johann Schmidt is a conniving villain whose evil deeds span generations. During this time, ...
Baron Karl Mordo learned his impressive magical ability by training with the Ancient One. He has long been one of Doctor Strange’s greatest foes. Baron Mordo has consorted with darker powers like D...
Jailed for a crime he didn’t commit, Harlem-born Carl Lucas agreed to undergo an experimental treatment designed to replicate the effects of the Super-Soldier serum that produced Captain America. A...
Adopted son of Odin and half-brother to Thor, Loki Laufeyson has long coveted the throne of Asgard. A master of sorcery and illusion, Loki has earned his title as the God of Mischief. Though Loki h...
Two new characters with ties to the kingdom of Wakanda enter Marvel: Crisis Protocol in this new pack! Existing as a sentient sound-form, Ulysses Klaw terrorizes the world with a sound generator ca...
Iron Man’s Hulkbuster armor is one of Tony Stark’s crowning achievements, a machine created to attempt the impossible: contain a raging Hulk. It is among the most substantial armored suits devised ...
Stephen Strange has had many unusual encounters, but none have tested him so much as losing his connection to the arcane power of Earth. Without his magical mastery, Stephen Strange was forced to s...
Near Mint condition cards show minimal or no wear from play or handling and will have an unmarked surface, crisp corners, and otherwise pristine edges outside of minimal handling. Near Mint condition cards appear 'fresh out of the pack,' with edges and surfaces virtually free from all flaws. '
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Lightly Played (LP)'
Lightly Played condition cards can have slight border or corner wear, or possibly minor scratches. No major defects are present, and there are less than 4 total flaws on the card. Lightly Played condition foils may have slight fading or indications of wear on the card face. '
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Moderately Played (MP)'
Moderately Played condition cards have moderate wear, or flaws apparent to the naked eye. Moderately Played condition cards can show moderate border wear, mild corner wear, water damage, scratches , creases or fading, light dirt buildup, or any combination of these defects. '
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Heavily Played (HP)'
Heavily Played condition cards exhibit signs of heavy wear. Heavily Played condition cards may include cards that have significant creasing, folding, severe water damage, heavy whitening, heavy border wear, and /or tearing. '
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Damaged (D)'
Damaged condition cards show obvious tears, bends, or creases that could make the card illegal for tournament play, even when sleeved. Damaged condition cards have massive border wear, possible writing or major inking (ex. white-bordered cards with black-markered front borders), massive corner wear, prevalent scratching, folds, creases or tears. '