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Warhammer 40K: White Scars - Suboden Khan$65.00 $55.25Suboden Khan is a true son of Chogoris, commanding the White Scars First Brotherhood from the saddle of his grav bike, Thunder. A master of cavalry warfare, he leads his forces in epic hunts and sw...
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Warhammer 40K: Orks - Da Red Gobbo's Tinboy$45.00 $38.08Da Red Gobbo is a perennial symbol of Warhammer holiday festivities, and this year is no exception. The red-suited renegade is always up to something, and this year he's been in the Mekboyz worksho...
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Warhammer 40K: Ultramarines - Dice$34.00 $28.77The regimented Ultramarines rely on their training and well-drilled discipline to carry the battle, honouring both their Primarch and their long history with victory after hard-won victory.This is ...
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Warhammer 40K: Chaos Space Marines - Traitor Guardsmen Squad$53.00 $45.05Traitor Guardsmen are part of the mortal dregs that follow in the wake of Heretic Astartes. They turn mass-produced lasguns and more specialised weapons upon the Imperium they once served, while th...
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Warhammer 40K: Chaos Space Marines - Traitor Enforcer$55.50 $47.18Enforcers are sadistic disciplinarians amongst the Militarum Traitoris, whether petty tyrants who killed their way to dominance, or former officers brought low through corruption. Some cement their...
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Warhammer 40K: Tyranids - Psychophage$60.00 $51.00A Psychophage stampedes into battle at a frightening speed. They devour any prey organism in their paths, but especially favour those victims with psychic abilities. How they metabolise such esoter...
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Warhammer 40K: Tyranids - Barbgaunts$48.00 $40.80Barbgaunts are little more than living weapons, their bodies and biological cannons slaved to the will of a pulsating ganglio-parasite that piggybacks them into battle. Once there, they unleash vol...
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Warhammer 40K: Orks - Big 'Ed Bossbunka$85.00 $72.25Ork warbosses are usually stationary for only two reasons. One is when they are giving an enemy – or an unlucky grot – a good hiding, and the other is when they are shouting at their Boyz to give t...
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Warhammer 40K: Orks - Kustom Boosta-Blasta$60.00 $51.00Armed to the grille with guns, blades and greenskins, the Kustom Boosta-blasta is one of the deadliest Ork vehicles around. Ferociously fast, absurdly heavily armed, and boasting the capacity to se...
Impact Grading Guide
'Near Mint (NM)'
Near Mint condition cards show minimal or no wear from play or handling and will have an unmarked surface, crisp corners, and otherwise pristine edges outside of minimal handling. Near Mint condition cards appear 'fresh out of the pack,' with edges and surfaces virtually free from all flaws. '
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'Lightly Played (LP)'
Lightly Played condition cards can have slight border or corner wear, or possibly minor scratches. No major defects are present, and there are less than 4 total flaws on the card. Lightly Played condition foils may have slight fading or indications of wear on the card face. '
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'Moderately Played (MP)'
Moderately Played condition cards have moderate wear, or flaws apparent to the naked eye. Moderately Played condition cards can show moderate border wear, mild corner wear, water damage, scratches , creases or fading, light dirt buildup, or any combination of these defects. '
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'Heavily Played (HP)'
Heavily Played condition cards exhibit signs of heavy wear. Heavily Played condition cards may include cards that have significant creasing, folding, severe water damage, heavy whitening, heavy border wear, and /or tearing. '
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'Damaged (D)'
Damaged condition cards show obvious tears, bends, or creases that could make the card illegal for tournament play, even when sleeved. Damaged condition cards have massive border wear, possible writing or major inking (ex. white-bordered cards with black-markered front borders), massive corner wear, prevalent scratching, folds, creases or tears. '
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