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- Elestrals
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- Flesh and Blood
- Force Of Will
- Future Card Buddyfight
- Godzilla Card Game
- Gundam
- hololive
- Keyforge
- Lorcana
- Magic The Gathering
- Metazoo
- Miscellaneous
- My Little Pony
- Neopets
- One Piece
- Oshi Push
- Overpower
- Pokemon
- Riftbound
- Rush of Ikorr
- Sand Land
- Shadowverse Evolve
- Sorcery: Contested Realm
- Soul Masters
- Star Wars: Unlimited
- Ultraman
- Union Arena
- Universus
- Vibes
- Ward
- Warlord
- Weiss Schwarz
- Wonders of the First
- World Of Tanks
- Yu-Gi-Oh!
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BLKOUT: Rulebook$12.00We're all dads, so BLKOUT is great with its short time frame. We can meet up and game before we have our duties. The wife understands...- Rob V. Everything you need to get into BLKOUT!
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BLKOUT: HARLOW - 1st Reaction Force (Resin)$60.00Extreme Speed for Mobile Players!- 9 Incredibly Detailed Miniatures.- 3 Hard Plastic Unit Cards.- Force Sheet with Lore, Special Rules, and More! Easy to assemble, incredibly detailed, highly dange...
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Warhammer 40K: Kill Team - Canoptek Circle$77.00 $65.45A Canoptek Circle is a unit of sleepless sentinels that defend a Necron Tomb World by tapping into esoteric power matrices to empower their insectile forms. Led by a Cryptek Geomancer, these constr...
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Warhammer Age of Sigmar: Path To Glory - Blighted Wilds$60.00 $51.00Ghyran is under attack. The armies of the Plague God Nurgle have launched a new and sinister offensive against the Realm of Life. Thyria, an arboreal kingdom in the west of Ghyran’s Everspring Swat...
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Warhammer The Old World: Warriors Of Chaos - Chaos Marauders Army Reinforcement Set$180.00 $153.00The tribes that dwell in the northern tundras of the World of Legend are a hardy people whose warrior culture has been established over long centuries. The Ruinous Powers have come to dominate the ...
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Warhammer 40K: Ultramarines - Ferren Areios$45.00 $38.25Ferren Areios, Captain of the Ultramarines 6th Company, is a warrior forged in the fires of the Indomitus Crusade. Chosen by the Primarch to lead his brothers in battle, the Master of Rites fights ...
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Warhammer 40K: Space Marines - Ancient In Terminator Armour$47.00 $39.95Ancients in Terminator Armour are tasked with carrying the sacred banners of the Space Marines – a vital task. Symbols of the Chapter’s might, Space Marines will gladly die to preserve them. This m...
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Marvel: Crisis Protocol - Spider Foes Starter Set$94.99A full roster of some of Spider-Man’s most iconic villains are set to send a jolt to the Spidey-Senses as they take to the streets of New York with one goal in mind: swat down the spider! This St...
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Warhammer 40K: Daemons of Nurgle - Plague Drones$30.00 $65.00Plague Drones ride monstrous rot flies to war. These vile steeds scrabble and rip at their prey, impaling them on dripping proboscis or biting the heads off their victims. The finest stolen cranium...
Impact Grading Guide
'Near Mint (NM)'
Near Mint condition cards show minimal or no wear from play or handling and will have an unmarked surface, crisp corners, and otherwise pristine edges outside of minimal handling. Near Mint condition cards appear 'fresh out of the pack,' with edges and surfaces virtually free from all flaws. '
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'Lightly Played (LP)'
Lightly Played condition cards can have slight border or corner wear, or possibly minor scratches. No major defects are present, and there are less than 4 total flaws on the card. Lightly Played condition foils may have slight fading or indications of wear on the card face. '
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'Moderately Played (MP)'
Moderately Played condition cards have moderate wear, or flaws apparent to the naked eye. Moderately Played condition cards can show moderate border wear, mild corner wear, water damage, scratches , creases or fading, light dirt buildup, or any combination of these defects. '
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'Heavily Played (HP)'
Heavily Played condition cards exhibit signs of heavy wear. Heavily Played condition cards may include cards that have significant creasing, folding, severe water damage, heavy whitening, heavy border wear, and /or tearing. '
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'Damaged (D)'
Damaged condition cards show obvious tears, bends, or creases that could make the card illegal for tournament play, even when sleeved. Damaged condition cards have massive border wear, possible writing or major inking (ex. white-bordered cards with black-markered front borders), massive corner wear, prevalent scratching, folds, creases or tears. '
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