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RPG Minis
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Games Workshop
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Collectibles
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TCG Supplies
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- Akora
- Alpha Clash
- Altered
- AnARKey
- Cardfight!! Vanguard
- Chrono Core
- CookieRun
- Digimon
- Dragon Ball
- Elestrals
- Final Fantasy
- Flesh and Blood
- Force Of Will
- Future Card Buddyfight
- Godzilla Card Game
- Gundam
- hololive
- Keyforge
- Lorcana
- Magic The Gathering
- Metazoo
- Miscellaneous
- My Little Pony
- Neopets
- One Piece
- Oshi Push
- Overpower
- Pokemon
- Riftbound
- Rush of Ikorr
- Sand Land
- Shadowverse Evolve
- Sorcery: Contested Realm
- Soul Masters
- Star Wars: Unlimited
- Ultraman
- Union Arena
- Universus
- Vibes
- Ward
- Warlord
- Weiss Schwarz
- Wonders of the First
- World Of Tanks
- Yu-Gi-Oh!
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Your goal is to create a Desert surrounding your regular tiles, placing Desert Attractions of the different types (Oasis, Pyramid, Sphynx, and Obelisk), connecting them to your regular routes through Desert Stations, and placing Camels to bring people seeing the attractions and gain a few extra points as well.
There's a special rule to follow when placing tiles in this expansion: When you place the first Desert tile of the game, it can be placed freely. All following tiles (either regular or Desert) must be placed so that at least 1 side is connected to a tile of the same kind.
Desert tiles feature regular Car and Traveler pin points, but they lack Train pin points. In their place, they feature Camel pin points. You can use a Train Placement token to place a Camel on such a pin point, instead of placing a Train pawn. Desert tiles also feature Desert Trails: these are special routes that can be connected to both Highways and Railways: when you do, you place a Desert Station on the joining point token to mark the connection. Desert Stations are important for the scoring of both Desert Attractions and Camels.
When you place a Camel, you score 1 point for each Desert Station it connects to. Additionally, at the end of the game you gain points for your sets of different Desert Attractions that are connected to at least 1 Desert Station: 1 point for a singl Attraction, 3 points for 2 different Attractions, 6 points for 3, and 10 points for full sets of 4 different Attractions (the same Attraction can't be part of different sets, of course, but the Attractions of a set don't need to be connected to the same Desert Station nor to each other).
Unsurprisingly, the Desert Expansion also comes with a few Objectives: for example, the Desert Market must be part of a route with at least 5 connected Desert Trail segments, while the Great Oasis must be surrounded by at least 4 Desert tiles... but it also counts as an Oasis Attraction!
We have a 14-day return policy, which means you have 14 days after receiving your item to request a return.
To be eligible for a return, your item must be in the same condition that you received it, unworn or unused, with tags, and in its original packaging. You’ll also need the receipt or proof of purchase.
To start a return, you can contact us at contact@impactgamingcenter.gg. Please note that returns will need to be sent to the following address: 49 Ludwig Dr. Fairview Heights, IL 62208.
If your return is accepted, you will be responsible for proper packaging and shipping of the items. Items sent back to us without first requesting a return will not be accepted.
You can always contact us for any return questions at contact@impactgamingcenter.gg.
Damages and issues
Please inspect your order upon reception and contact us immediately if the item is defective, damaged or if you receive the wrong item, so that we can evaluate the issue and make it right.
Exceptions / non-returnable items
Certain types of items cannot be returned, like perishable goods (such as food, flowers, or plants), custom products (such as special orders or personalized items), and personal care goods (such as beauty products). We also do not accept returns for hazardous materials, flammable liquids, or gases. Please get in touch if you have questions or concerns about your specific item. We do not provide returns/refunds for items that arrive later than the estimated shipping arrival date, or items lost during transit.
Unfortunately, we cannot accept returns on sale items or gift cards.
Exchanges
The fastest way to ensure you get what you want is to return the item you have, and once the return is accepted, make a separate purchase for the new item.
Refunds
We will notify you once we’ve received and inspected your return, and let you know if the refund was approved or not. If approved, you’ll be automatically refunded on your original payment method within 10 business days. Please remember it can take some time for your bank or credit card company to process and post the refund too.
If more than 15 business days have passed since we’ve approved your return, please contact us at contact@impactgamingcenter.gg.
Impact Grading Guide
'Near Mint (NM)'
Near Mint condition cards show minimal or no wear from play or handling and will have an unmarked surface, crisp corners, and otherwise pristine edges outside of minimal handling. Near Mint condition cards appear 'fresh out of the pack,' with edges and surfaces virtually free from all flaws. '
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'Lightly Played (LP)'
Lightly Played condition cards can have slight border or corner wear, or possibly minor scratches. No major defects are present, and there are less than 4 total flaws on the card. Lightly Played condition foils may have slight fading or indications of wear on the card face. '
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'Moderately Played (MP)'
Moderately Played condition cards have moderate wear, or flaws apparent to the naked eye. Moderately Played condition cards can show moderate border wear, mild corner wear, water damage, scratches , creases or fading, light dirt buildup, or any combination of these defects. '
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'Heavily Played (HP)'
Heavily Played condition cards exhibit signs of heavy wear. Heavily Played condition cards may include cards that have significant creasing, folding, severe water damage, heavy whitening, heavy border wear, and /or tearing. '
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'Damaged (D)'
Damaged condition cards show obvious tears, bends, or creases that could make the card illegal for tournament play, even when sleeved. Damaged condition cards have massive border wear, possible writing or major inking (ex. white-bordered cards with black-markered front borders), massive corner wear, prevalent scratching, folds, creases or tears. '
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